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A Brand New Android Studio – 3.0!

A Brand New Android Studio – 3.0!

There are few events in life that give developers such bliss and excitement as when their favorite tools receive a healthy refresher. Earlier this week the kind and hard-working folks…

Initial Questions for a New Mobile App Project

Initial Questions for a New Mobile App Project

It can be daunting to know the first place to start after you know you want to build a mobile app. We are here to help. We can help you…

Adventures in ARKit

Adventures in ARKit

Recently, at WWDC, Apple announced their venture into the world of augmented reality. If you’re wondering what exactly augmented reality, or “AR” is, it’s similar to virtual reality but instead…

4H Pedometer Party

4H Pedometer Party

We recently partnered with the 4H Grow program and it’s coordinator, Andy Lantz to show their summer campers how mobile development works.  Andy informed us that the kids had been…

The Secret to Estimating

The Secret to Estimating

What’s the secret Here is the ONE WEIRD TRICK (ok it’s more of a process) to knowing how long it will takes to build a mobile app. Here are the steps:…

2016 State of the Union

2016 State of the Union

CLIENTS, CREW MEMBERS, FRIENDS, FAMILY, AND FELLOW AMERICANS: WELCOME TO LUNARLINCOLN’S STATE OF THE UNION ADDRESS (2016 edition). If year one was a quiet tiny team of two, and year…

Native vs Hybrid Apps – Part II

Native vs Hybrid Apps – Part II

We recapped the technical decisions of whether you should build natively or with a hybrid solution back in this post. But let’s be honest, native is “technically” always best.  The…

Becoming A Mobile Developer

Becoming A Mobile Developer

Today there are a million ways to get started as a developer. From traditional routes like classes in high school and college to newer paths like coding bootcamps and self-taught…

Working with Us

Working with Us

How does this whole thing work? Head to Hand. Brain to Phone. Lightbulb to Lightning Cable? If you already have an idea of how building “apps” works then you’re most likely…

Shipping Your First App

Shipping Your First App

Coming up with a good app idea is hard: it needs to be unique, useful, and attractive enough to attract a paid user. Hitting all of these criteria is essential…

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